Shadow

Software: Away3D 4.x

Plazmal, Newbie
Posted: 06 April 2012 08:00 PM   Total Posts: 13

Why does the shadow is so far about the object?

 

   

Vice, Member
Posted: 06 April 2012 09:25 PM   Total Posts: 58   [ # 1 ]

seems to be the object is hover above the ground? this could be the reason why.

 

   

Plazmal, Newbie
Posted: 07 April 2012 03:29 AM   Total Posts: 13   [ # 2 ]

No. He just stands on the ground. Even shows that one leg “fell” into the floor

 

   

Plazmal, Newbie
Posted: 07 April 2012 09:09 AM   Total Posts: 13   [ # 3 ]

No one can answer? This problem I have occurs with any object.

 

   

Plazmal, Newbie
Posted: 07 April 2012 09:22 AM   Total Posts: 13   [ # 4 ]

If I change the “_lightOffset” in “DirectionalShadowMapper”, shadow look correct, but there is a bug with the texture (the screenshot)

 

   

Plazmal, Newbie
Posted: 07 April 2012 01:22 PM   Total Posts: 13   [ # 5 ]

The problem is solved.

 

   

John Brookes, Moderator
Posted: 07 April 2012 01:57 PM   Total Posts: 732   [ # 6 ]

“The problem is solved.”
well that should help anyone with the same issue :p

 

   

Plazmal, Newbie
Posted: 07 April 2012 02:01 PM   Total Posts: 13   [ # 7 ]

Just my object (cube) was too small (10,20,10). Because of this, the shadow looked awful and was too far away from the cube. Now, I increased the size of 10 times and everything was cool

 

   
   

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