Hi there,
we are currently working on an iPad Flash project and are in need of the MouseEvent3D. But unfortunately we had to recognize that it’s just not working in any way. We made some debugging and came to the clue that there has to be an error or wrong calculation concerning the PixelBender class which is included in the /pb directory:
“RayTriangleKernel.pbk”
when opening the file, you can see the comment saying that the class “Evaluates collisions between a ray and a potentially large set of triangles.”
in other words:
it detects whether you touched an Away3D-Object or not.
The sad thing about it… we don’t have any experience with PixelBender and also don’t have the knowledge of all the mathematics to debug this file. So if anybody could fix it or tell us, what is wrong with the calculation on iOS please give us any clue!
It’s really substantial because if this doesn’t work, then every away3d-interaction via touch on iOS is just not possible!! Everywhere else it just works fine.
@Away3D Team:
please have a look at it soon…. would be really great to hear from you!
Greetz,
theforce