Hi,
is there still a problem parsing “big” obj files? I have two very similar files…one is around 1.5MB and is parsed perfectly the other one is around 3.0MB and isn’t displayed.
Loader3D.enableParser(OBJParser);
//Parsers.enableAllBundled()
_loader = new Loader3D();
_loader.addEventListener(LoaderEvent.RESOURCE_COMPLETE, onResourceComplete);
_loader.addEventListener(AssetEvent.ASSET_COMPLETE, onAssetComplete);
_loader.addEventListener(AssetEvent.MESH_COMPLETE, onMeshComplete);
_loader.load(new URLRequest(fileName));
The files are attached.