Elevation can extrude landscapes according to 2D grayscale heightmap. The question is: how is it possible to do reverse thing? I mean to use both the OrthographicLens and DepthRenderer in order to create 2D heightmap scanned at desired direction (Y-axis).
DepthRenderer’s image looks like a set of repeated color gradient. How to render it from black to white? (like the attached picture)
I’m not well-experienced in AGAL, so please give me some tips.