Away3D - Diamond-like shape and black dots on model

Software: Away3D 3.x

dragovian, Newbie
Posted: 15 March 2012 12:06 PM   Total Posts: 3

Hey guys, i’ve loaded a model onto my scene and for some reason there is a series of black dots above the model and a diamond-like shape sticking out of its back :/

At first i thought it was the texture that was being messed up, so i took it out and reloaded, but still :(.

See following to see what i’m talking about : http://dl.dropbox.com/u/15353094/model_weird.png

and this is the code that i’m using to load the model :

player_loader = new Loader3D();
   
player_loader.addOnSuccess(on_load_success);
   
player_loader.addOnError(on_load_error);   
   
player_loader.loadGeometry("assets/player/soccer_player.3ds",max3ds);
   
scene.addChild(player_loader);
   
player_loader.rotationX 90
   

Shegl, Sr. Member
Posted: 15 March 2012 01:35 PM   Total Posts: 134   [ # 1 ]

Weld.apply(player_loader);
try it.

About black dots dunno..
and in this moment weld work badly with UV mapping.
Also u might exporting 3ds from 3dsmax… If u will export from blender the model will be Smooth shading already. and I dont know how to make it with 3dsmax.

   

Avatar
Fabrice Closier, Administrator
Posted: 15 March 2012 02:27 PM   Total Posts: 1265   [ # 2 ]

Weld class just updated.
Preserves uvs by default.

Improvements added thx to commauty inputs (forgot dev name, shame on me)

   
   

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