hi everyone?
i really wonder if there ise a tutorial about exporting md5 in 3dsmax? i couldn’t find a well explained tutorial. they all just say that they managed to export but they don’t say how :( i really need to learn to export with skeleton of course. i’m currently using max 2010 and there are some exporters or scripts written for 3dsmax but when i try them, they always crash or give error messeges :( so can anyone help me? or show me a way, path to manage to export md5? i really want to make my own character