Hi everybody,
first my appreciation for the great job.
Second I introduce the question (a bit long).....
I create a 3D model of a building map using Gimp->Inkscape->blender. After this modelling phase I exported everything in AS3 class using prefab for this job. So, two scenarios are possible.
1) Put each mesh into an ObjectContainer3D and those, into the bigger one represented by the class or
2) Put each mesh directly to ObjectContainer3D represented by the class
Until now everything works fine.
The problems begin when I want to alpha all the walls: the mesh overlap each other while panning the scene. This issue seems improving if bothSides property (of the mesh) is true but the frame rate goes dramatically down. Why this, that seems to be (for me) a z-sorting problem, begin when I set ownCanvas = true (needed for alpha)? Is there another way to obtain the alpha without encounter this kind of issue?
Best Regards.