Glass \ plastic texture

Software: Away3D 4.x

ex0rcist, Newbie
Posted: 12 January 2012 10:25 AM   Total Posts: 6

Hi all! Can someone tell me how do I make a meterial like white transparent tray in given photos? I have a model made in Max, it is also attached in zip. I saw a topic here where people say that EnvMapMethod() should be used, but I dont understand how should I make a CubeMap? Tried to make it with simple png, but it seems that it’s not what I need, got a reflection, but I need some kind of refraction in box “walls”.

 

File Attachments
photo.7z  (File Size: 132KB - Downloads: 0)
   

ex0rcist, Newbie
Posted: 26 February 2012 01:17 PM   Total Posts: 6   [ # 1 ]

Still need some help :( It would be great if someone could post a simple example of something made of glass. I don’t need source codes, just point me the idea, I don’t understand how to do this with BitmapTexture

   
   

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