Hi all! Can someone tell me how do I make a meterial like white transparent tray in given photos? I have a model made in Max, it is also attached in zip. I saw a topic here where people say that EnvMapMethod() should be used, but I dont understand how should I make a CubeMap? Tried to make it with simple png, but it seems that it’s not what I need, got a reflection, but I need some kind of refraction in box “walls”.
Glass \ plastic textureSoftware: Away3D 4.x |
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