I have seen a lot of unanswered posts regarding movePivot() in away3D 4.0.
Can anybody confirm whether this method works or not? I have been trying to get a simple plane to rotate around different pivot point with no success.
Does movePivot work??Software: Away3D 4.x |
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davivid, Newbie
Posted: 08 January 2012 08:34 PM Total Posts: 12 I have seen a lot of unanswered posts regarding movePivot() in away3D 4.0. Can anybody confirm whether this method works or not? I have been trying to get a simple plane to rotate around different pivot point with no success. |
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John Brookes, Moderator
Posted: 09 January 2012 05:59 AM Total Posts: 732 [ # 1 ] No it doesn’t work. You can do similar var planeTransform:Matrix3D = plane.transform.clone()
MeshHelper.applyPosition(plane, -50, 0, -50); //changes the vertices positions |
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40lb Suit of Bees, Newbie
Posted: 15 March 2012 04:41 PM Total Posts: 1 [ # 2 ] It appears to work now in version away3d-core-fp10 |
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IndieCreative, Newbie
Posted: 06 July 2012 08:56 AM Total Posts: 1 [ # 3 ] How i will implement some sort of rotationPivot? . . The methods pivotPoint and movePivot doesnt work for me because i need eventually move a primitive around any of the axis just in the way i’will do having the pivot on the point (0,0,0) With thats methods i think i will make a unnecesary ( i dont know if this will be the case ) procedure veryfing if the primitive has a pivotZero !=0,0,0 and make the necessary transformation if this is the case ( yes i saw the class Object3D ) to move the object to the desire position . . . . . Thanks. |