Hi,
I used Flare3D before then I decide to try Away3D 4.0. But i have little problem in Flare3D and Unity3D, y coordinate is objects vertical position and rotationY rotates object from top. But in Away3D positioning is different i think. When I change y property of camera camera goes verticaly. But when i change plane or box’s y, the object goes in z axis. And in camera rotationY also works different.
Is this axis’es are true ? Or my config is wrong?
http://www.flashmagazine.com/images/uploads/cache/AwayHandHead-799x355.jpg