hello,
i in a middle of building a viewer in away3d 4 for viewing models and you can in the viewer control over the models texture and they are also animated models.
anyway,
i want to have in my viewer a “viewCube” for rotating a camera around the object like in the new autodesk 3d software’s.
now i want that the “viewCube” will be always stick in the right top corner of the view, and will not affect from the camera perspective projection.
how can i do that?
is there a way to give an object a different perspective projection from the sene?
and also it will need to be always over the others objects in the scene.
it’s need it’s own view, but the problem is that if i give him it’s own view
it will have a static background.
can you point me to a direction how to achieve that?
thanks!