Hi,
I’m loading a 3ds model this way:
Loader3D.enableParser(Max3DSParser);
loader3D = new Loader3D();
loader3D.addEventListener(LoaderEvent.RESOURCE_COMPLETE, onSuccess);
loader3D.addEventListener(LoaderEvent.LOAD_ERROR, onResourceLoadingError);
loader3D.load(new URLRequest(modelUrl));
The thing is, material is loaded automatically (I think), and I don’t know how to set alphablending = true.
Without this, the transparent parts of the material (png) are rendered in black.
Is there a way to change this?
thanks:)