how do i do this the simplest way in away 4.0 ?
i need accuracy so simply detecting distance wont do :|
just need a push in the right direction
is vector3D in cubeSoftware: Away3D 4.x |
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sebbdk, Jr. Member
Posted: 24 November 2011 11:41 PM Total Posts: 39 how do i do this the simplest way in away 4.0 ? just need a push in the right direction |
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John Brookes, Moderator
Posted: 25 November 2011 05:21 PM Total Posts: 732 [ # 1 ] In theory this should work
private function isVertexInOBB(mesh:Mesh, pos:Vector3D):Boolean |
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