Hi guys,
I have a very basic 3ds file with some lines on it (a 2D rectangle divided in 6 parts).
I apply a ColorMaterial to it. When I add it to the scene, it looks pixelated (see attached image).
In Away3D v3.6 I had this problem but I solved it by using a WireColorMaterial.
In Away3D v4 I don’t know how the new materials works. I also wonder if I’m missing some camera setting or something like that.
Pixelated 3d modelSoftware: Away3D 4.x |
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Hector, Sr. Member
Posted: 17 November 2011 08:11 PM Total Posts: 137
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Fabrice Closier, Administrator
Posted: 17 November 2011 08:43 PM Total Posts: 1265 [ # 1 ] You can set an antialiasing value to your view. |
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