Pixelated 3d model

Software: Away3D 4.x

Hector, Sr. Member
Posted: 17 November 2011 08:11 PM   Total Posts: 137

Hi guys,
I have a very basic 3ds file with some lines on it (a 2D rectangle divided in 6 parts).
I apply a ColorMaterial to it. When I add it to the scene, it looks pixelated (see attached image).
In Away3D v3.6 I had this problem but I solved it by using a WireColorMaterial.
In Away3D v4 I don’t know how the new materials works. I also wonder if I’m missing some camera setting or something like that.

 

   

Avatar
Fabrice Closier, Administrator
Posted: 17 November 2011 08:43 PM   Total Posts: 1265   [ # 1 ]

You can set an antialiasing value to your view.
_view.antiAlias = 4;

   

Hector, Sr. Member
Posted: 17 November 2011 09:56 PM   Total Posts: 137   [ # 2 ]

That did the job, thanks so much Fabrice! :D

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X