Hi everyone,
I’m trying to get an event when the car of “BvhTriangleMeshCarTest” collide with any other object.
For that, I add this lines to the end of function “onCarResourceComplete”:
carBody.addEventListener(AWPCollisionEvent.COLLISION_ADDED,
function(e:AWPCollisionEvent):void
{
trace("COLLISION");
});
I don’t get any event at all. Can someone confirm that (to report as a Bug) or tell me what I’m doing wrong?
Thanks!!