crash when adding light to .obj

Software: Away3D 4.x

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rkn14, Newbie
Posted: 29 October 2011 11:50 PM   Total Posts: 13

Hi,

I’m trying to load some .obj objects created with blender.
So i tried first with the away3D LoaderOBJTest example.

I can display my object, but if a add a light to the material, i get an error :

at flash.display3D::Context3D/drawTriangles()
at away3d.materials.passes::MaterialPassBase/render()[..../src/away3d/materials/passes/MaterialPassBase.as:212]

I tried with many different .obj, always the same error…
I really don’t know what happens.

Someone could help ?

My .obj is attached to this post

thanks !

 

File Attachments
pumpkin4.obj  (File Size: 507KB - Downloads: 127)
pumpkin4.obj  (File Size: 507KB - Downloads: 121)
   

empend, Member
Posted: 30 October 2011 01:43 AM   Total Posts: 77   [ # 1 ]

Check my post to see if its the same problem.
http://away3d.com/forum/viewthread/1205/

   

Avatar
rkn14, Newbie
Posted: 30 October 2011 12:54 PM   Total Posts: 13   [ # 2 ]

oh yeah, it works !
Thanks a lot.

It’s a bit difficult to work with 3D assets. There seems to be many stuff, many tips to know, to make all work well.
I spent 4 hours on this problem without being able to find a solution.
But away3d team may be busy on many things i guess wink

Thanks again.

   
   

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