Hello,
I’m currently using Away 4 in a compagny context and it works quite good! But I need an advice on the process we should adopt.
Our context is the following :
- a 3D designer working on 3DS Max .
- an actionscript dev (me) looking for assets to import.
For our 3D models, we need to keep aty least the followings after the import :
meshes, skin informations, animations, materials. (cameras, dummies, lights would be cool to but we can do without)
What file format should we adopt ? Because none of the supported ones seems to fit our needs (we used to work in Collada) :
- DAE : not supported. :(
- AWD1 : would be nice but exporter for 3DS Max is broken
- AWD2 : would be perfect but no exporter for 3DS Max
- AC3D : no animations exported
- MD2 : not tried yet. would it fit my needs ?
- 3DS : does not seem to support animations at the time ? Heavy, not readable
- MD5 : 3DS Max exporter is akward, no materials informations ?
- OBJ : no animations
So how would you deal with this workflow? How hard would it be to link ascollada to away 4.0, can it be done by a regular developper with no 3D deep knowledges ?