Today I’ve downloaded the latest AIR 3 sdk updates that should have worked with mobile too:
I’ve tried to compile 2 away3d examples for the iPhone using flash cs5.5: PrimitivesTest, and LoaderOBJTest.
I’ve successfully targeted Air 3 desktop, flash player 11 (in the browser as usual), but i was not able to make it run on iphone, even if i had no errors. I mean: the test application i made, compiled correctly for iphone, with no errors, but when i install it on my iphone, it starts, i even see all the stats running and away 3d logos, if I trace camera rotationY it is traced correctly, BUT I DONT SEE ANY 3D OBJECT.
Is there something i’ve missed?
Thanks for this wonderful framework!