Hi,
I’m new to Away3D and I’m trying to develop a panoramic view and a few hotspots placed on some faces of the Skybox. I need to know which faces of the Skybox are rendered when I move the camera around it, that is, which faces are currently visible on the viewport (View3D) in order to check which hotspots are visible and get their 2D position. I used to work with PV3D and there was a property inside PV3D Viewport3D class called lastRenderList, which provided the
information of the renderable litems list in the last pass, so my question is how can I get this information in Away3D?
I saw another post in the list that talked about how to implement hotspots in a Skybox panoramic view but I couldn’t get so much useful information for my needs.
Another question is how can I get 2D position of a given point in uv coordinates?
Any help would be appreciated.
Thanks a lot in advance!