Hello !
I would like to dispose a vertex animation. When i take a look to the function dispose() of the vertexclipnode or vertexanimationset, I find an empty function.
only the frames have something in it, and there is something I dont understand :
public function dispose():void
{
var numSubGeoms:uint = _subGeometries.length;
for (var i:uint = 0; i < numSubGeoms; ++i) {
var subGeom:ISubGeometry = _subGeometries[0];
removeSubGeometry(subGeom);
subGeom.dispose();
}
}
It disposes only the first subgeom. Is it an error? How to dispose properly the animationset and all the animations inside? frame by frame and then just by setting the animationset and the nodes as “null”?
thank you.