Sir, i have some question about class. Look like assetlibrary cannot add several animated md2 files(let said one for hero, one for enemy) , most of the examples(actually i can’t find any example, i used code extracter for swf game) , they write enemy class because of their repeatative nature, am i right? but some of them extend mesh, some extend sprite, some extend no class. It make me confuse, i dont know what version they are using (i think maybe 4.0 or 4.14 not 3.6) . But i cant write my own class like them, i try to extend mesh class, mesh appear but can’t animate, if i play animation, error massage something like static mesh cannot have animation. The only difference between mine & the example : their md2 oncreate by another bytearray class, i must do so? Can i embed it?
I try to extend sprite & no class but show nothing, for these mesh, sprite & no class, i must put some param like scene, lightpicker, position in order to make it work?
Can anyone show me example in order to solve these class problem ?
my classSoftware: Away3D 4.x |
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mkfui, Jr. Member
Posted: 01 February 2017 02:29 AM Total Posts: 31 |
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