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FlexIncubator, Newbie
Posted: 28 February 2012 08:58 PM Total Posts: 15
Hello, everyone.
I am testing basic example on iPad 1. It seems that there is no anti-aliasing applied at all. I tried setting View3D.antiAlias to 4 and 8 with no luck. I am attaching the screen-shot. Could someone test on other devices and confirm this.
Ilya
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fig8, Newbie
Posted: 28 February 2012 09:33 PM Total Posts: 10
[ # 1 ]
yup, no AA on any device.
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FlexIncubator, Newbie
Posted: 28 February 2012 09:40 PM Total Posts: 15
[ # 2 ]
fig8 - 28 February 2012 09:33 PM yup, no AA on any device.
Is it some documented “feature”? Or you just saying from your experience?
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fig8, Newbie
Posted: 28 February 2012 09:41 PM Total Posts: 10
[ # 3 ]
well i’ve tested on any device you could imagine but i already assumed that as AA is pretty resource-heavy in general.
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FlexIncubator, Newbie
Posted: 28 February 2012 09:55 PM Total Posts: 15
[ # 4 ]
It’s always good to have a choice
Is this Away3d related or Stage3D in general?
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fig8, Newbie
Posted: 28 February 2012 10:04 PM Total Posts: 10
[ # 5 ]
i can’t imagine any engine being able to AA at all on mobile devices. but if anyone does know for sure let us know..
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shin10, Newbie
Posted: 29 February 2012 12:17 AM Total Posts: 5
[ # 6 ]
Hi,
I just checked stage3d on my iPhone without framework and AA=16. No effect.
I guess fig8 is right.
Regards
Michael
btw - servus Marvin
Was neues vom Kofferdieb?
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edi_csa, Newbie
Posted: 12 October 2012 01:07 PM Total Posts: 6
[ # 7 ]
hi..
I am same on my ipad3.. any suggestions??
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Donny, Jr. Member
Posted: 29 October 2012 01:38 AM Total Posts: 34
[ # 8 ]
Has anyone found any optimal settings to best display 3D content on the iPad in regards to smoothing 3d objects?
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Anna Dent, Newbie
Posted: 30 July 2013 09:25 AM Total Posts: 2
[ # 9 ]
I don’t know how my friend Arrolyn Weiderhold, ipad case designer and techie developer tried and works the anti-aliasing with her. I am thinking that it is because she owns latest version of iPad.
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Vbot, Newbie
Posted: 17 December 2015 03:16 PM Total Posts: 10
[ # 10 ]
Hi,
as for today AIR / Away3D / Stage3D anti-aliasing of 3D-content is still disabled for all mobile devices on the runtime-side.
That means that the edges of your 3d-objects will always be jagged on a mobile device, no matter what value you set on View3D.antiAlias property. On HiDPI devices (e.g. Retina Display) the jaggedness is less obvious, but still clearly visible. And no, you currently can’t make this better, i.e. “supersharp”.
You could use a FXAA-filter, but this solution doesn’t make runtime-side-anti-aliasing redundant. The only filter I could find for Away3D is this one, shared by iY0Yi:
FXAAFilter3D: https://gist.github.com/iY0Yi/9214675
Filter3DFXAATask: https://gist.github.com/iY0Yi/9214656
There is a new feature-request on Adobe Bugbase concerning stage3D anti-aliasing on mobile devices I would strongly encourage you to vote for:
https://bugbase.adobe.com/index.cfm?event=bug&id=4101164
Thank you & good luck with your 3D mobile app.
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