Now that Away3D can target WebGL via Typescript can anyone summarize why you wouldn’t choose to code entirely in ThreeJS from the start?
What are the differences, pros, cons between Away3D-Typescript and ThreeJS?
Do they complement each other?
Away3D-Typescript vs ThreeJSSoftware: Away3D 4.x |
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eco_bach, Jr. Member
Posted: 30 November 2013 03:47 PM Total Posts: 35 Now that Away3D can target WebGL via Typescript can anyone summarize why you wouldn’t choose to code entirely in ThreeJS from the start? What are the differences, pros, cons between Away3D-Typescript and ThreeJS? Do they complement each other? |
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GoroMatsumoto, Sr. Member
Posted: 17 December 2013 06:25 AM Total Posts: 166 [ # 1 ] Hi, I tried to use both(Away3dTs and ThreeJs).
ThreeJs is more flexible and minimum.
Development Status: ThreeJs is stable.
AGAL vs GLSL: |
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Ludovic, Jr. Member
Posted: 03 August 2015 04:58 PM Total Posts: 31 [ # 2 ] Hi Matsumoto, it seems you have experience with AwayTS, I am trying to setup a TS environment for AwayTS but I keep getting an error about MSStyleCSSProperties when transpiling? Here is the error: I tried Microsoft TSC and also the one packaged with Node.js and I get the same error. Here are the parameters of my TSC: C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.5\tsc.exe What have you found to be the best place to post questions related to AwayTS? Thanks and have a great day. |
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