i am implementing an air hockey game using AwayPhysics
when the puck collide with the stick, i add central impulse to the puck
sometimes the puck will go through static rigid walls i set in the scene
and this often occurs when the puck moves fast
i am a newbie to AwayPhysics and i think the reason for this is that
the position simulated has already out of walls
but i don’t know how to adjust that
could anyone help me, thanks!!