Helo.
Assuming that I have only one model and skybox inside my Away scene, and import some Away classes as follow:
import away3d.cameras.lenses.*;
import away3d.cameras.Camera3D;
import away3d.containers.*;
import away3d.entities.*;
import away3d.materials.*;
import away3d.materials.methods.*;
import away3d.primitives.*;
import away3d.textures.*;
import away3d.utils.*;
import away3d.loaders.Loader3D;
import away3d.loaders.parsers.Parsers;
import away3d.events.LoaderEvent;
import away3d.controllers.LookAtController;
I’ve noticed that the compile time in flash CS6 is longer than 4 mins. Pointing to Away3D SWC file (inside flash publish settings/library path) doesn’t make any difference.
Do you know any method for speeding up compile time in flash (in case of Away3D)?
Regards