depthAndStencil problem or something else?

Software: Away3D 4.x

BojanCG, Newbie
Posted: 21 July 2014 01:42 PM   Total Posts: 9

Hi!

It seems there is a problem using latest version of Away3D (4.1.6). Rendering is not correct when objects are in front one of another. When I revert back to version 4.1.5 everything is perfect.
My guess is that it has something to do with depthAndStencil but I’m not sure.

Models are AWD2. Stage3DProxy is used because some things are done in Starling.

Anyone has some clue why would this happen?
On images you can see how it’s rendered properly and when it’s not with a strange see-trough effect.

Bojan

 

   

BojanCG, Newbie
Posted: 28 July 2014 11:16 AM   Total Posts: 9   [ # 1 ]

Small update: I tried with latest from dev branch, also has the same problem.

   

BojanCG, Newbie
Posted: 29 July 2014 11:29 AM   Total Posts: 9   [ # 2 ]

Solved!

I was going through the changes Away team did and found that problem was caused by change committed on 29.December, 2013 under SHA: e42e793c2875abe4222c9de407eee9375815a061.

After reverting back to state before change was made, rendering is good. I did the same after checking out master branch with tag v4.1.6 and sure, everything is ok.

I’m not sure if this is bug or not, maybe someone could check it out.


Best,
Bojan

   
   

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