Hi friends,
I would like to use Away3D again for next project, but this time I need to use the OpenFL version.
I was trying the different examples and I’ve noticed that only the export for swf (Flash) is really working. If I export for Neko, Android and iOS it throws this “error”:
/usr/lib/haxe/lib/away3d-core-openfl/git/src/away3d/core/managers/Stage3DProxy.hx:20: characters 7-28 : Class not found : flash.display.Stage3D
I’ve added the needed links/classpaths to the xml file
<window require-shaders="true" hardware="true" depth-buffer="true" />
<classpath path="/usr/lib/haxe/lib/away3d-core-openfl/git/src" />
but it works only if I export to Flash.
I’m sure I’m missing something, cause I’ve seen in Youtube a guy that have exported the examples to all platforms.
Can you please help me to understand what I’m doing wrong? Many Thanks!
Is there any RoadMap for Away3D in OpenFL?
P.S.: I’m not new to Away3D, AS3 or other similar technologies (gamedesigner.ch)