I am building a 3d client for my turn-based mmo strategy. I am trying to make now a selector for unit on the screen. what I need is to draw a small circle on the floor around a selected unit mesh and its hp above it. What is the best practice to do that? If you would share some examples or online tuts on how it is normally done, I would be very grateful.
Thank you for your help and sorry for my bad English.
P.S: For interface I am using starling, but I dont think it is possible to attach starling to a 3d mesh so, that it would move with it… Maybe I am wrong?