Away3D + Starling recover from lost context?

Software: Away3D 4.x

iansen, Newbie
Posted: 30 January 2014 06:19 PM   Total Posts: 17

Has anyone figured out how to recover from lost context when Away3D and Starling are sharing the same context?

I’ve experimented with Starling.handleLostContext = true and stage3DProxy.recoverFromDisposal() but can’t seem to get Away3D scene back after losing context.


Thanks.

 

   

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theMightyAtom, Sr. Member
Posted: 31 January 2014 11:16 AM   Total Posts: 669   [ # 1 ]

Interesting. I was expecting to have to handle this in Chrome, but when using the Stage3DManger without adjusting any settings, I haven’t suffered the loss of context I used to get going in and out of fullscreen.

Do you have the app on the net? When is it losing context? Are you using the latest build of Away3D?

Cheers!

   

iansen, Newbie
Posted: 01 February 2014 11:55 AM   Total Posts: 17   [ # 2 ]

Manage to get it working.

I was doing something wrong :( ... forgot to remove the CONTEXT3D_CREATED event listener ... so when the proxy reinitialized I was adding another Away3D/Starling instance witch screwed things up.

Sorry for the useless post.

   
   

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