Hi, Me and my friend have big problem with TextureMultiPassMaterial,
Error: NearShadowMapMethod requires a light that has a CascadeShadowMapper instance assigned to shadowMapper.
at away3d.materials.methods::CascadeShadowMapMethod()[C:\Users\MellRebook\Adobe Flash Builder 4.6\Project\src\away3d\materials\methods\CascadeShadowMapMethod.as:36]
at Project/initLights()[C:\Users\MellRebook\Adobe Flash Builder 4.6\JajaBiskupa\src\JajaBiskupa.as:194]
at Project()[C:\Users\MellRebook\Adobe Flash Builder 4.6\Project\src\Project.as:140]
Cascade method is bad !?
How to use TextureMultiPassMaterial and CascadeShadowMapMethod ?
Can someone show me how use it ?(exemple/code)