i need to show my model above a background, but when i use the bloom filter, it affects the image.
tried drawing the view to a bitmapdata and removing the black, but when the filter is used, the technique of
view.renderer.swapBackBuffer = false;
view.render();
view.stage3DProxy.context3D.drawToBitmapData(mainBmp.bitmapData);
view.renderer.swapBackBuffer = true;
still raises the error “All buffers need to be cleared every frame before drawing”
any ideas?