Is there a way to measure how much impact is received by a rigid body (e.g. my body) from another rigid object (e.g. a bat)?
measuring impactSoftware: Away3D 4.x |
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koblongata, Newbie
Posted: 04 October 2013 01:51 AM Total Posts: 28 [ # 1 ] can achieve it with “appliedImpulse”:
function onCollision(e:AWPEvent):void |
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koblongata, Newbie
Posted: 18 October 2013 11:49 AM Total Posts: 28 [ # 3 ] did you turn this on on your AWPDynamicsWorld
world.collisionCallbackOn = true;
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