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deepblue, Newbie
Posted: 17 September 2013 09:06 AM Total Posts: 6
I am new user in Away3D.
I wrote a simple application: imported SEA3D + camera + a few lights.
When you run it into Android there is a problem. Please find attached drawings.
description:
In the scene I have an object with:
- Difuse texture
- Scecular texture
- Normal texture
- and six plans of ID numbers 1-6.
When you start the scene rear object plane is visible.
When I turn the camera, the back faces are not visible.
pic_01 in anex
Is it a problem with the Object ID? Or maybe the problem is Android system, which can’t cope that?
In this case, the material is
alphablending = true;
What’s the problem?
Please help
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cyberix3d, Jr. Member
Posted: 17 September 2013 06:15 PM Total Posts: 34
[ # 2 ]
Try:
material.bothSides = ture;
And also make sure that you have this line in your ???-app.xml
<depthAndStencil>true</depthAndStencil>
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dottob, Jr. Member
Posted: 18 September 2013 01:29 AM Total Posts: 49
[ # 3 ]
I found a technical articles about Depth sorting alpha blended objects
Try:
view.depthPrepass=true
With a Event.ENTER_FRAME about Camera.rotationY, then, set depthPrepass true or false If a value (like 0)
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deepblue, Newbie
Posted: 18 September 2013 08:59 AM Total Posts: 6
[ # 4 ]
We have a new super hero !!!! BRAVOOOOO !!!!
Thx Guya, Your method most helpful.
<depthAndStencil>true</depthAndStencil>
- that’s the key to success
I greet
Deepblue
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dottob, Jr. Member
Posted: 18 September 2013 09:44 AM Total Posts: 49
[ # 5 ]
Wow!So glad to hear that!
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deepblue, Newbie
Posted: 18 September 2013 10:08 AM Total Posts: 6
[ # 6 ]
Dottob, write how it went.
good luck
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dottob, Jr. Member
Posted: 18 September 2013 10:48 AM Total Posts: 49
[ # 7 ]
deepblue - 18 September 2013 10:08 AM Dottob, write how it went.
good luck
O,i didn’t understand what your words means,english is not my native language,i am not so good at it *^_^*.But you get what you want with guya’s help,i am so glad heard that.
With guya’s help i find a way to get what i wanted in this post
http://away3d.com/forum/viewthread/4901/
Thanks both of you!
Have a nice day!
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cyberix3d, Jr. Member
Posted: 20 September 2013 06:36 PM Total Posts: 34
[ # 8 ]
You’re welcome
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