Hi, I am writing a program where I dynamically build and update meshes triangle by triangle, using FaceHelper. I want to be able to select a face using mouse picking. I know that the MouseEvent3D that gets fired when I click my object provides information such as the local coordinates and even UV coordinates of the point. I want however to get the face id of the triangle that the collision occurred in. Is there any way to do this. I need this functionality to, for example, remove that face from the mesh.
Thank you!