Hello,
First, kudos to the Away3d team and Adobe, I have really enjoyed developing 3d applications with Away3d!
I have a question: how can I be notified when a particle animation ends?
I have tried attaching an event listener to the ‘main’ Sprite, the stage, and the ParticleAnimator. I have tried listening for AnimatorEvent.STOP and AnimationStateEvent.PLAYBACK_COMPLETE.
Can anyone shed some light on this? (using 4.1 Alpha off of github)
Thank you,
Steve