Hi guys, I’ve been toying around with Away3D for a couple of days and have been surprised at how difficult it is to get an animated 3d model into the engine.
I have used Flare3D in the past where you would just embed a collada file with animations and it just works.
I’m a Maya user so bear with me here. I tried the 3DS Max exporter, and to my knowledge it seems that you would have to use a biped rig with the motion mixer to get the animations into an AWD format. This is not ideal! As for other formats, I’ve been looking for a good md5 exporter with no luck.
My question is what is the quickest way to get an already animated and rigged 3d model fbx into Away3D?