Hey,
I’m struggling to do the following.
We have a 3d rendered/scene that we have cheep lighting effects. We’re overlaying with a BlendMode which looks great with LIGHTEN and a white background (as the lighten doesn’t affect the light). But we want it to have multiply.
So the best approach is to make a mask for the overlay and then add that on top.
Unfortunaly flash requires you to have 2 instances of the view.
What is the best approch for me to go for? I’m trying to duplicate my view in order to mask it without re-rending the scene.
Any ideas, has anyone done this before?
Thanks for reading,
James