Hey,
I recently upgraded a project from 4.0 to 4.1.1 beta to avoid a context loss problem.
It’s a book with double-sided pages. I took some advice from this forum for creating double-sided planes by adding a second plane mesh as a child of the first and inverting the faces. This all worked fine in 4.0.
However since 4.1, as the page flips and curls over, the back-side of the page appears behind everything else in the scene. Not only the parent mesh (i.e. the front side of the page) but every other mesh in the scene.
I can confirm that this isn’t an issue with the bend mod I’m using, as the same problem occurs if I remove that and just change the rotationY of the page.
Take a look at the 4.0 and 4.1.1 screenshots below.
Thanks,
Tim