private function initParticleParam(prop:ParticleProperties):void
{
//set the position according to bitmap data
var durationTotal:int = 10;
prop.startTime = 0; // Math.random()*10;
prop.duration = prop.index * (durationTotal / prop.total); //Math.random() * 4 + 0.1;
var latLong:Point = savedLatLong[ prop.index ];
var control:Vector3D = Vector3DUtils.translateGeoCoordinates( latLong.x + 20 , latLong.y + 20, earthRadius + 100 );
var end:Vector3D = Vector3DUtils.translateGeoCoordinates( latLong.x, latLong.y, earthRadius + 300 );
prop[ParticleBezierCurveNode.BEZIER_CONTROL_VECTOR3D] = control;
prop[ParticleBezierCurveNode.BEZIER_END_VECTOR3D] = end;
// prop[ParticleVelocityNode.VELOCITY_VECTOR3D] = particleSpaceVectors[prop.index];
prop[ParticlePositionNode.POSITION_VECTOR3D] = particleVectors[prop.index];
//particleVectors[prop.index];
}
I made the particles work, but i need it to play in reverse. I tried using playbackSpeed = -1 but it just made all the particles dissapear. Also is it possible to show all the particles but make them move slowly after each other. e.g. a stagger effect.