Away Builder problem

Software: Other

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80prozent, Sr. Member
Posted: 31 May 2013 08:21 PM   Total Posts: 430   [ # 16 ]

hm

on your last file, that was definitv the problem.
tripple checked that with both parsers.

please try one more time - streaming option disabled
(if streaming is disabled, compression can be used)

if it doesnt work, please send me the file, and i will check again….
80prozent[at]differentdesign.de

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sorry…i hope my actionscript is better than my english…

   

maricate, Jr. Member
Posted: 31 May 2013 11:41 PM   Total Posts: 36   [ # 17 ]
80prozent - 31 May 2013 04:06 PM
maricate - 30 May 2013 11:32 PM

Hi 80prozent… What I meant is that awd1 file works with awd1 parser.
Awd2 file dont work with any parser. Not even with awd2 parser.

Hi maricate

what away3d version are you using ?
Files from Prefab should load into bothcurrent versions of away3d (master-branch and dev-branch).

The AWD2Parser of the dev-branch has recently been updated to support AWD2.1.
So if your file loads with the master-branch, but not with the dev-branch, its a bug in the refactored AWD2parser. If it doesnt load in the AWD2parser of the master-branch, this bug has nothing to do with the implementation of AWD2.1.

In any case, if you could provide any of those not working files, i might be of more help.


Hi 80prozent…
Im using Away3D 4.1.1 and Prefab3D 2.143…
AWD2 parser dont load this file…
maricate.com/game/prototype.awd

I wanted to take to ask you something else. Any idea why this swf page does not load?
maricate.com/game/

 

 

   

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80prozent, Sr. Member
Posted: 01 June 2013 12:05 AM   Total Posts: 430   [ # 18 ]

hi maricate

about the website thowing that error #3702:

i think you have to make shure to set wmode=“direct” somewhere in your html.

you might find more answers here:
http://away3d.com/forum/viewthread/1163/


about your file:

The file tries to load external textures. the path of the textures its trying to load is shown as the texture-name in AwayBuilder before export. Right now its not possible to change the texture-name, hence to change the path for the external texture the file is trying to load.
The textures are found when loading it back in awaybuilder (on your system), but not when trying to use the file in another enviroment.

The save way for now is to have the Global-Option “Embed Textures” enabled.
This way the textures will be stored within the file, and there is no problem with any file-path for texures.

Hope that helps

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sorry…i hope my actionscript is better than my english…

   
   

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