I’m trying to do some iOS tests, and being completey unsuccessful. I’m working in Flash Builder 4.7, with Away 3D 4.1, the latest AwayPhysics (from GitHub), and AIR SDK 3.7. As soon as I declare my physics world (var physicsWorld:AWPDynamicsWorld), and publish to iOS, I get this error:
Error #1520: Mutex cannot be initialized.
If I comment out that one declaration, it’s fine. And If I publish as a non-mobile AIR app, it works fine. Any thoughts? Has anyone successfully used AwayPhysics on iOS (in all my searches for AwayPhysics errors, I’ve only seen one post with a Mutex error and the solve was using Air 3.4 - not something I’d like to do). Any thoughts?