I’m trying to create a dice. I will use the physics engine to roll the dice and my problem is how to find out what number the user actually got?
Each face of a cube will have a texture representing 1-6. My idea is that I could loop all the faces of the dice and try to find out what face is facing upwards after rolling it.
Not sure if this is a good method or if there is a simpler solution?
If this method is good I have no idea on how to loop the faces in a cube and track what texture this face has.
Thanks for any suggestions