Away3d on android

Software: Away3D 4.x

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TrueSign, Member
Posted: 07 April 2013 10:27 AM   Total Posts: 57

Hi,

What should I do to display 3D on android device? I have a simple game and in Flash pro cs6 I have publish it to AIR 3.2 for Android. App have been installed properly on my device (Samsung Galaxy SIII) but I can’t see any of the 3D content there. Just 2d sprites from flash and blank background. Is something I should set to display that 3d content?

Cheers

   

Avatar
TrueSign, Member
Posted: 07 April 2013 10:38 AM   Total Posts: 57   [ # 1 ]

I found something new here:
I see the same blank background and 2d sprite on my desktop version as well now. This happened when I changed settings to AIR 3.2 for android.

   

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TrueSign, Member
Posted: 07 April 2013 08:01 PM   Total Posts: 57   [ # 2 ]

Ok.
Found a reason.
the white background is still there but disappears after all assets are loaded. The problem was I put too much effects and that freeze the app without 3d view.
These effects crushed my app:

addMethod(new EnvMapMethod(skyBoxCubeMap));
specularMethod = fresnelMethod;

I’m still running 15fps so I have to improve it more, but at least I can see the content there.

   
   
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