Hey guys, I’m trying to create a tile 6 texture to use with a CubeGeometry based Mesh.
I’ve created 6 textures, 512x512 each. I arranged them in a 2x3 grid on a texture at 2048x2048. I’ve attached an image of the result. What am I doing wrong?
Proper way to skin a cube in Away 4.1Software: Away3D 4.x |
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julespong, Member
Posted: 03 April 2013 05:26 PM Total Posts: 53 Hey guys, I’m trying to create a tile 6 texture to use with a CubeGeometry based Mesh. I’ve created 6 textures, 512x512 each. I arranged them in a 2x3 grid on a texture at 2048x2048. I’ve attached an image of the result. What am I doing wrong?
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Lexcuk, Newbie
Posted: 05 April 2013 08:07 AM Total Posts: 17 [ # 1 ] It wrong uvData, or bad textures. I make 2x3 and scale it and redraw
//http://swf-flash.blogspot.com/2013/04/understanding-3d-animation-of-cube.html
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