I have a Mesh with an assigned TextureMaterial. Mipmap and smoothing is enabled. My view.antiAlias ist set to 16.
When I zoom in (by changing the cameralens.fieldOfView) I can read the text clearly. But when I zoom out, the quality of my text is really bad…
You can see the screenshots in the attachments. Is there any property (maybe in the mesh or texturematerial) I have to set, to get better texturequality when zooming out? Thanks for help!
How to improve texture quality when zooming out?Software: Away3D 4.x |
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Oleg1984, Newbie
Posted: 22 March 2013 12:50 PM Total Posts: 11
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Fabrice Closier, Administrator
Posted: 22 March 2013 06:22 PM Total Posts: 1265 [ # 1 ] try with mipmap false.
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