Hello. I have have separated parts of a model to different skeleton animators. They all have the same animation with different names. However the more complex separated pieces of the mesh playback at a slower frame rate than the simpler ones. Is there a way to match the frame rate of one skeleton animator with another so that their moves are perfectly in sync? Thank you.
MD5 animation framerateSoftware: Away3D 4.x |
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oladitan, Member
Posted: 17 March 2013 03:39 PM Total Posts: 71 [ # 1 ] i’m not sure if the speed needs to be adjusted or if they animation start times are offset. either way, how would i make them play at the same time. the play function is called the same time for both of the animators. Here is a link to the game project : http://oluladitan2.blogspot.com/p/blog-page_4260.html |