stage3DManager = Stage3DManager.getInstance(stage);
stage3DProxy = stage3DManager.getFreeStage3DProxy();
stage3DProxy.addEventListener(Stage3DEvent.CONTEXT3D_CREATED, stage3DProxyCreated);
In browser the event is dispatched. (everything is fine!)
In iOS the event is never dispatched.
In iOS checking stage3DProxy.context3D in enterFrame - never created.
Please, help! Do i need to do something to make Stage3DManager create a Stage3DProxy with context3D in iOS or this is just a bug?