Hi profs!
I’m using FlashDevelop with away3d 4.0.9 gold and Prefab 2.131.
With 3DS Max I created a helicopter with 8 tanks and exported it with the AWD exporter for Max.
Next step I imported it into Prefab3D and exported it in AWD2 format. The export file was copied to my assets folder of the flash project.
When nothing was changed with Prefab3D I am able to click on a button and the mesh named “Tank1” changed its alpha value.
But then I worked with Prefab3D and assigned one and the same material to every tank. I exported it again as AWD2 and started
my flash project.
And now - if clicking the button - Tank1 changed its alpha value. But also Tank2 and Tank3 and…
That means, if I use Prefab3D and assign the same material to different objects, it doesn’t matter which single mesh I want to change. All meshes will be changed. Is it a bug or wanted?? And is it a away3d-wanted or a Prefab-wanted??
Thanks for any hint.