I used TweenLite.to(mesh,{rotationY:angle}) to rotate. But it won’t pass the 0/360 gap. It would rotate almost a whole circle to reach the destination. How do I make it always rotate smaller than 180?
How to tween rotationYSoftware: Away3D 4.x |
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How to tween rotationYSoftware: Away3D 4.x |
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chocobo_green, Jr. Member
Posted: 07 February 2013 06:43 AM Total Posts: 38 I used TweenLite.to(mesh,{rotationY:angle}) to rotate. But it won’t pass the 0/360 gap. It would rotate almost a whole circle to reach the destination. How do I make it always rotate smaller than 180? |
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