Normalmap causes stripes

Software: Away3D 4.x

Guido, Member
Posted: 28 January 2013 02:11 PM   Total Posts: 70

Hi,

i have a cubus with a foto texture and a normalmap to immiate canvas structur, but when i turn it, then creates a stripe pattern (see in attachment).

How can i prevent this to appear?

Cheers
Guido

 

   

Guido, Member
Posted: 06 February 2013 10:24 AM   Total Posts: 70   [ # 1 ]

Can anisotropic filtering help?

   
   

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